Time & Place Machine is a low(er)-tech quadraphonic system made to let any user, regardless of experience, mix the audio of a place and/or a time to (re)produce an aural environment that references a given real or imagined place and /or time, but is also newly created via the mix.
Room Tone, or Virtual Ambience is a project that Anthony Collamati and I have begun in order to interrogate recording as what Mark Katz calls an act of “performative quotation” (Capturing Sound 149).
my Soundcloud page collects some of the ambient, drone, and field recording stuff I’ve been making, including a playlist (below) of improvisations and experiments inspired by reading about / listening to electronic music from the 1960s and 70s and recent analog electronic work (hauntological, hypnagogical, and otherwise) for a writing project.
The tracks were eventually recorded to a Tascam Portastudio Two (circa 1987) for some old, sweet cassette saturation and hiss. Hence the title of the playlist.
Speculation.wiki (currently closed) was the portal for a set of concurrently-run courses that I taught with colleagues at other institutions. These courses focused on world-building fictions and their uses. Students from different institutions and disciplines collaborated on speculative projects (both digital and physical) in order to model other possibilities. What situations are possible that maybe do not exactly exist right now? What problems may attend? What benefits? After the initial run, our plan is to invite other courses in different disciplines in an ongoing world-building enterprise. The site is consistently updated with links to tools and information.
of the Future is an archive site for some courses I have taught / am teaching. The courses look at some of the ways we talk about the future and tend to stress design as a deliberative rhetorical activity.
“The Authenticity of What’s Next” from Enculturation 17 (2014).
“Bereshith“ (Adobe Flash) is a revision of a piece that originally appeared in Kairos 12.3 (2008).